The Wii U was highly anticipated when it was first released, but the console never managed to gain a foothold in the console space. Years of hope that the console would catch on were dashed, and while there are arguments to be made that the Wii U could be considered a success, Nintendo's poor decisions ultimately undermined player expectations for the Wii U. Here are ten reasons why the console flopped.
LOTS of reasons why the Wii U failed in less than a minute…
The Wii U controller setup doesn’t get much simpler than this. There’s the gamepad and the Wii Remote. Some games require both, especially multiplayer. And then there’s the Pro Controller. There’s also a GameCube-inspired controller.
In multiplayer, only one player can have the gamepad, and this can lead to fights over it or general confusion as controllers trade hands. The Wii U is strangely complex. One of the most common questions new to the console is, "What controllers do I need?"
When Nintendo introduced its new gamepad, it quickly became apparent that Nintendo had few ideas for what to use it for. It was used for a few party games, but the innovations were increasingly ignored for anything but off-TV play.