Valve’s current heavyweight title CS2 has been plagued by technical issues since its launch last September. But one problem, hitboxes, has been a prominent issue that players have been begging the company to fix for months.
The latest update to CS2 has broken boosting
One Reddit thread that gained traction on July 16 showed a player helplessly firing directly at an opponent’s head with taps, bursts, and even full-auto sprays. The CT player wasn’t even moving, a textbook example of an easy target. Yet the bullets passed right through their player model and didn’t count as hits. This is just one of many examples that have surfaced in recent months of players trying their best to make bullets hit.
In this case, players believe the issue was caused by the player in question being disconnected while their player model was still being rendered. In CS:GO, such cases would result in the player model disappearing from the game entirely once a player disconnects. Valve has apparently fixed the issue, but it appears to still occasionally occur in CS2 matches.
An even more glaring example of hitboxes and hit registration not working properly was posted a day earlier, when a player fired into Palace on Mirage and shot straight through an opponent, but the bullet didn’t register. The player even uploaded a slow-motion video as evidence that the hitboxes and networking were the problem, rather than their poor aim.