Valve kept the community waiting for almost six months, but Dota 2 patch 7.36 was more than worth the wait: every hero gets wild new changes thanks to the introduction of two newly introduced mechanics: innate abilities and hero facets.
PATCH 7.36 REMOVES THE META – New Innate Abilities and Hero Facets – Dota 2 Update Guide Part 1
On top of the launch of Crownfall Act II: The Deserts of Druud with a new story, fresh cosmetics for the store, and more, Dota 2 gameplay update 7.36 adds multiple changes and new elements to the entire roster. This means new buffs, nerfs, and changes, as well as the introduction of Innate Abilities and Hero Facets.
Innate Abilities are hero-specific, usually passive abilities that are present throughout the game. Valve has split Innates into two types, unique effects and ability levels.
For unique effects, Faceless Void's Innate will slow projectiles that come within a certain range, while Dawnbreaker's has the extremely wild ability to reveal the entire map for a while once the sun rises. Meanwhile, the ability level changes will affect something like Kunkka's Tidebringer, giving the ability five levels, granting the hero a free ability point at level one, and allowing it to be upgraded an additional four times, as usual.