Dota 2 recently received a major update that hit one character in particular the hardest: Tinker. The hero was significantly weakened in the patch, causing his win rate to plummet. Players have now officially said goodbye to the old version of Tinker.
The International Archives – The Buyback
“In Memoriam: Tinker, 2013-2024” is the title of an emotional video posted to Reddit on May 26, showcasing Tinker’s recent nerf and several clips of his old self performing as well as ever. Tinker has lost the ability to use Rearm to reset his item cooldowns, and can no longer spam item abilities like Shiva’s Guard, Ethereal Blade, the Blink Dagger, and many others he was known for and was featured in the video itself. The Dota 2 character received a buff earlier today to help mitigate his complete demise following Patch 7.36, but it has yet to prove effective in fully reviving the hero.
Immediately following the nerf, Tinker’s win rate plummeted from around 50-51 percent to a dismal 33.6 percent. It hovered around that level until today’s buff, which buffed Tinker’s other spells with increased damage, lower mana cost, and reduced cooldowns but didn’t give him back his old ability. As of May 27, Tinker has managed to claw back some of his lost win rate, climbing to around 40.5 percent, according to stats site Dotabuff, which is still well below the targeted average of 50 percent across all heroes.
There have been players on both sides of the argument regarding the Tinker nerf. Some celebrate it as a welcome change, arguing that Tinker was a violent and overpowered hero who, in the right hands, could single-handedly dominate games and has done so for the past decade. Others see it as an unprecedented hollowing out of the hero’s core, saying that today’s buff is Valve’s attempt to slowly scale the hero until it feels “balanced.”