Dark and Darker and Dungeonborne are two early access dungeon crawlers that focus on PvPvE combat. If you're not sure which one to choose, I'll explain the differences between the two to help you decide which one is more fun to play.
Dark and Darker VS DungeonBorne | Pros & Cons
When it comes to the number of classes available, Dark and Darker wins by a hair with nine classes compared to Dungeonborne’s eight. Of these classes, the two games share the Fighter, Druid, Rogue, and Priest/Cleric classes. All four of these classes are fairly common in standard fantasy games like DND. The remaining five Dark and Darker classes remain in the realm of general fantasy classes, such as Barbarians. Dungeonborne, on the other hand, expands on a few more specialized classes, such as the Death Knight and the Pyromancer. They don’t have the same level of customization as the Dark and Darker classes, but they’re very good at what they’re meant to do.
Part of the customizability of the Dark and Darker classes comes from the wide variety of customizations offered in the form of perks and spell selections. Much like a DND campaign, players have a limited number of spell slots to fill. Each spell they choose fills a certain number of slots and has a certain cost. It’s a complicated system that requires a lot of time and research to put into crafting your build.
Dungeonborne differs from the Dark and Darker class system in that the customization of the classes themselves is fairly limited. Most characters give players a choice between two active skills and two passive skills, with some characters not having a secondary option for either or both categories. It essentially takes away the customization that Dark and Darker offers in exchange for a more beginner-friendly system that does most of the work for you.