FF7 Rebirth: Gears and Gambits Guide – Standard and Hard Modes – Knowligent
FF7 Rebirth: Gears and Gambits Guide – Standard and Hard Modes

FF7 Rebirth: Gears and Gambits Guide – Standard and Hard Modes

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If you have a deep dislike for Final Fantasy XII's Gambit mode, then you're going to have an absolutely horrible time with this minigame. With so many builds and strategies you can summon in the minigame, here is a complete guide and explanation of Gears and Gambits in Final Fantasy 7 Rebirth.

Final Fantasy 7 VII Rebirth – All Gears and Gambits HARD MODE Minigames

Since our guide covers all aspects of Gears and Gambits in FF7 Rebirth, you can use the table below to jump to your favorite section.

The goal of Gears and Gambits is simple: defeat the final boss in the center of the map and make sure your portals don't get destroyed by leaving them unattended for hostile monsters.

You can summon units on a map with three lanes, and the boss can summon his own minions to counter yours. The game ends when the boss is defeated, regardless of how many enemy minions are still on the field.