There's a lot to love about modern gaming, but not everything gamers have become accustomed to lately is equally beloved.
He got arrested at Game Awards for these #shorts
In a recent r/Gaming Reddit thread, a user asked others what general aspects of gaming they hate the most. This question stemmed from the original poster expressing how much they hate inventory management. Many games, particularly RPGs, require players to store or discard excess gear or resources due to a finite amount of storage space, usually requiring in-game upgrades to expand that space. Many comments in the thread agreed, wishing that many games would just give players infinite storage space so they could pick and choose what to discard.
While in-game annoyances were common responses, many pointed to trends outside of the mechanics that annoyed them. Microtransactions and battle passes were often brought up, along with every other aspect of gaming that requires you to pay more money after the initial purchase. It’s not hard to see why this was brought up so often. Gaming is getting more expensive, and companies are finding more and more ways to charge players more.
Another common answer, and also the first answer in the thread, was a requirement to always be online for games that don't require it. This goes hand in hand with another common complaint: servers going down and making games unplayable. As fun as it is to connect with other gamers, sometimes you just want to be alone with a good game. Plus, not everyone has the best internet. So forcing gamers to always be online, and thereby taking away their right to play, destroys the longevity of several games.