Guilty Gear Strive Season Four (version 1.38) launched on July 22nd, bringing a bunch of changes to the game. Some of them are minor, while others completely change the way you play the game, especially if you're a veteran. Here's a quick recap of everything coming in Season Four.
Someone didn't read the patch notes…
According to the official notes on the Guilty Gear website, quite a few things have changed. Most notably, the Wild Assault (first introduced in season three), the Burst Guage, and Roman Cancel have been adjusted. Each character has also received an update to their move list, and there are several other adjustments that we'll discuss.
If you trigger a Wall Break via Wild Assault, your opponent can tech after the Area Shift. The devs made this change so that players can trigger Wall Breaks via Overdrives, which is harder to do.
Burst Gauge has been given a major nerf. It now builds up slower and the amount you can get per match has also been reduced. Hopefully you haven't been relying on it too much.