While not quite perfect, Amplitude Studios’ Humankind delivers on the promise of an immersive historical strategy game. It’s just as compelling as the classics that came before it.
HUMANITY: The "Civ 6 Killer" – TWO YEARS LATER
Humankind, Amplitude’s take on the historical 4X (explore, expand, exploit, and exterminate) formula, is finally here. While not a direct sequel to Sid Meier’s Civilization series, it retains many of the same core tenets while also introducing new systems for players to learn to navigate.
It’s a solid mix of strategy components that provides a solid foundation to build upon, should Amplitude decide to expand upon it in the future. The addictive “one more turn” gameplay is on full display in Humankind, and like the strategy games that came before it, it starts working very early in each playthrough.
It’s a feeling I’ve come to know well over the years, as new editions of Civilization have come out, and it’s one I was more than ready to embrace. And I have. Despite some general flaws, there’s a lot to like about Humankind; so much so that I could play it all day long.