The upcoming closed beta for Marvel Rivals will take place in late July, and the development team has promised that it will be many times larger than the closed alpha in terms of players, content, and new features.
Marvel Rivals Beta Review, Is It More Than "Just An Overwatch Clone"
In the latest Marvel Rivals “Dev Talk” volume, the team behind the third-person hero shooter confirmed that the July closed beta will have a player base that’s “five times” larger than last May’s closed alpha. The servers will be expanded from just North America to Europe and Asia, and the servers themselves will be upgraded to a 60-tick rate.
Cross-platform play and “multi-platform friend functionality” are also being added, allowing players on PlayStation, Xbox, and PC to both befriend and play with each other. Crossplay can be toggled on or off in the game’s casual modes, but will not be enabled for ranked modes. Similar to what Riot is doing with VALORANT, there will be separate PC-only and console-only ranked queues. The team also confirmed that they are working on cross-progression.
There’s a ton of new content coming to Marvel Rivals during July’s closed beta, highlighted by the arrival of two new heroes: the highly mobile vanguard/tank Venom and the “unmatched tactician” Adam Warlock. These heroes will be playable on the new map Tokyo 2099: Spider-Islands, but they can also be temporarily “banned” via a newly implemented hero pick/ban system.