Shin Megami Tensei V: Vengeance is coming soon to PlayStation consoles and more details have been revealed about its enhanced gameplay features, including a number of accessibility options for easier gameplay.
My TOP TIPS after 50 hours in Shin Megami Tensei V: Vengeance
In a recent PlayStation blog post , Atlus Game Director Shigeo Komori went into great detail about the game’s accessibility features. Many updates and revisions have been made to make the final version of the game more interesting and accessible, such as the increased number of relics you can pick up and the ability to read tutorials at any time. Gameplay encounters have also been made much easier, with fewer aerial ambushes and more wonders.
One of the bigger changes in terms of accessibility is the ability to save anywhere on the map. This makes it much more convenient to explore the game world and take on enemy bosses without having to worry about backtracking to a far away checkpoint. Another notable change is that Estoma has been turned into a Miracle instead of a skill, saving a lot of MP and a skill slot.
A variety of powerful new abilities and new demons to activate them are among the gameplay changes; you'll also encounter powerful new enemies, such as the glowing red Magatsuhi demons. Finally, exploration has been improved with fast travel (with Magatsuhi) and new locations.