The new era of Smite is finally playable, with the Smite 2 alpha playtest going live on May 2, along with a list of changes the size of Mount Olympus that affect everything from gameplay and game modes to items, stats, and gods.
SMITE 2 – What to Expect from Alpha Weekend Four
Since this is the first proper Smite 2 balance patch since HiRez began work on its successor, there’s (unsurprisingly) a lot to talk about. The alpha blog post shared by the developers on May 2nd clocked in at a whopping 14,158 words, and covered everything from god and item changes to Conquest upgrades, new gameplay rules, and what essentially amounts to a complete class overhaul.
It’s a lot to take in for seasoned Smite players and eager newcomers alike, so we’ve broken everything down a bit—and the gods and item changes—in-depth so you can take it all in as quickly as possible. After all, we all want to play the alpha once it goes live, not just read about everything.
So sit back, grab your reading glasses and a hot cup of tea, because these Smite 2 patch notes are one heck of a read.