Satisfactory is, on the surface, a game that explains how a mega-factory works, and Satisfactory seems like a sequel to Factorio at first glance, but this time you get to see everything in the third dimension and play the game in a first-person perspective mode. While this may seem like just another gameplay mechanic, Satisfactory gives you a glimpse into what could happen if and when humans colonize other planets to serve their wants and needs.
Plenty of resources that might help you!
Satisfactory starts with you as an employee of Ficsit, a fictional company that harvests resources from other planets. Your task is to single-handedly configure and set up a mega-factory that will continue to extract the resources it needs and operate independently for an extended period of time. To keep things interesting, the developers behind Satisfactory have found the sweet spot that keeps things interesting and challenging enough to be engaging, but not so much that you lose interest.
As you progress through the game, you’ll find that while resources are plentiful, the biggest problem will be gathering fuel in the beginning. Biofuel will do the trick, but your megafactory won’t be able to sustain itself for long, and this new quest for fuel will keep you deeper into the game.
The music in this game, while not something that will grab your attention, provides a soothing experience as if you were in a spa, relaxing and can contrast with the visuals at times, although this is still in development. The music selection could be a bit better.