The First Descendant will reduce the need for Void Shards following community feedback – Knowligent
The First Descendant will reduce the need for Void Shards following community feedback

The First Descendant will reduce the need for Void Shards following community feedback

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The Void Shard loop in The First Descendant is one of the worst grinds in the game. Nexon's previous changes weren't enough to satisfy players, so more improvements are being worked on.

BEST Polymer Void Shard Farm – The First Descendant

In the patch notes for Update 1.0. 5, The First Descendant director Minseok Joo acknowledges that players are not enjoying the existing Void Shard loop. With Update 1.0. 5, Special Operations is now dropping seven times more Void Shards than before, and the team is considering removing Void Shards from the Void Fusion Reactor startup. "This would make the Fragments only necessary when the Reconstructing Device is used at the Fusion Reactor," the director wrote.

This is great if you want to farm Void Fusion Reactors for drops like Transcendent Modules instead of opening Amorphous Materials, as you won't have to grind Void Fragments for every run. "We're currently taking a close look at how the reward loop we have planned works in practice. We'll try to finalize a reward loop that players will be happy with in the near future," the developer added.

Players have called the grinding of Outposts, Void Fragments, and Void Fusion Reactors one of the worst gameplay loops in The First Descendant. Fortunately, the developer is dedicated to making it better. Hotfix 1.0.3 increased the amount of Void Shards from Void Fragments, and Hotfix 1.0.4 added Void Shards as a reward for Special Operations. The same patch also reduced the cooldown timer for Vulgus Strategic Outposts to one minute.