The launch of the Starfield Creation Club, where players can purchase both fan and Bethesda content for the game, has generated a lot of backlash from players. So much so that Todd Howard himself weighed in on the situation and promised a solution.
Todd Howard shares what it's like to play Starfield at #Xboxgamescom
Howard addressed the issue in a June 16 interview with gaming YouTuber MrMattyPlays, claiming that Creation Club pricing was based on Bethesda's previous experience with the model in other games, including the live service Fallout 76. Howard said that Bethesda is always looking for "value for everyone," and that adjustments will be made in segments where the value isn't right. Regarding the paid Starfield mission "The Vulture," the Bethesda CEO said that it was the product of several ideas that the company wanted to "wrap around a mission," and that it's "seeing the feedback."
Howard acknowledged that neither he nor Bethesda wants players to think the company is "chopping up a faction" and selling it off in part for Creation Credits. "That's not what we want at all," he said, adding that Bethesda is certainly "going to take a look" at the whole ordeal and see what the right way forward is.
Bethesda's reintroduction of paid content in Creation Club was met with a fiercely negative response from players, both for the paid Vulture mission and the paid "curated" mods. Thousands of players joined forces to review the game on Steam and other platforms, earning it the "Mostly Negative" tag on Valve's storefront. Creation Club content can also only be purchased with Creation Credits, an internal currency for Starfield, making refunds and chargebacks much more difficult if a mod breaks and is rendered unusable.