Watch Dogs: Legion Review: A New Setting for the Series – Knowligent
Watch Dogs: Legion Review: A New Setting for the Series

Watch Dogs: Legion Review: A New Setting for the Series

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Watch Dogs: Legion is the latest installment in Ubisoft’s Watch Dogs series, and you can literally play as any character you encounter in the open world. While Watch Dogs: Legion launched without online gameplay (it became available in December 2020), you can now play the campaign mode on PC or console. Is this game worth your time and money? I played Watch Dogs: Legion for 30 hours to find out, evaluating the story, gameplay, and graphics to see how it compares to other titles.

Watch Dogs: Legion is set in a near-future version of London. The game accurately depicts landmarks and the general feel of the city, but it is a fictional version of London with a heavy tech theme. You have a few different enemies: a group consisting of private militaries, state agents, and organized crime, and a hacker group called Zero Day. Zero Day carries out a major terrorist operation in London. As a result, the government hands over power to a military group (Albion), who promptly implements a system of martial law-type oppression.

You are part of a group called DedSec, and you and your operatives were framed for the terrorist act, even though Zero Day were the real perpetrators. You must now rebuild the organization, work to take down the various groups, and return London to the people in the style of "V for Vendetta".

In the opening mission, you play as an agent infiltrating parliament. You set traps, fight some guys in hand-to-hand combat, and shoot some bad guys in order to prevent the building from being blown to pieces. The early tutorial-style missions help you get familiar with the game and its systems. The game takes you through the downfall of DedSec, guides you through the beginnings of setting up DedSec’s rebuild, and you select your very first recruit for your legion. There’s a pretty good selection of starting characters, and I selected a board game designer who has the ability to summon a personal drone.