Who is Jeb from Minecraft? – Knowligent
Who is Jeb from Minecraft?

Who is Jeb from Minecraft?

HomeHow to, TechWho is Jeb from Minecraft?

When Minecraft creator Markus "Notch" Persson decided to leave his studio, Mojang, after selling his company to Microsoft, someone had to take his place as Minecraft's lead designer. The person chosen to take Notch's beloved throne as Minecraft's lead developer and designer was Jens Bergensten. In this article, we'll discuss who Jeb is, various aspects of his past in gaming, and why he's so useful to Minecraft! Let's get started!

How Jeb Saved Minecraft

Jens Peder Bergensten (or Jeb as he is better known in the Minecraft community) is a Swedish video game designer. Jens Bergensten was born on May 18, 1979. Like Markus "Notch" Persson (creator of Minecraft and Mojang), Jeb started programming when he was very young. In 1990, when Jens Bergensten was eleven years old, he started programming his first video games. These video games were made with Turbo Pascal and BASIC. Ten years later, Jeb started modding and creating levels for the Quake III Arena video game.

Later in life, Jens began working for Korkeken Interactive Studio, where he led the development of Whispers in Akarra. Jeb's video game was discontinued after disagreements about how the video game should be produced and designed in terms of creative vision. While studying at Malmö University in 2008, Jeb founded Oxeye Game Studio with two of his friends. His company, Oxeye Game Studio, is responsible for the development of Mojang's recently published video game, Cobalt. The studio also developed and published a game that won second prize at the Swedish Game Awards, "Harvest: Massive Encounter."

Jeb began working for Mojang in late 2010 as a backend developer for the video game Scrolls. Jens went on to work on many titles including Minecraft, Scrolls, and Cobalt for Mojang since joining their team. Jens was also credited with helping develop the video game Catacomb Snatch. Catacomb Snatch was created during the Humble Bundle Mojam charity event, where video game developers had to create a video game from scratch in 60 hours.