With the PS5's impending release, there's a lot to be excited about: Sony has promised an incredibly smooth gaming experience, and the hype for upcoming releases like Marvel's Spider-Man: Miles Morales is already seeming fully justified judging by early trailers and gameplay demos. But for me? It's all about Ratchet & Clank: Rift Apart, the newest addition to a series I've enjoyed since I was a kid.
When I heard that Insomniac Games would be making a new Ratchet and Clank title exclusively for the PS5, I wasn’t surprised; after all, the series is a mainstay on PlayStation, and for good reason. For those who didn’t play the original 2002 game on PlayStation as a kid or any of its many, many sequels, the premise is pretty simple: Ratchet, a mechanic and member of a cat-like race called the Lombax, travels the galaxy with his robotic sidekick Clank, battling bad guys and saving the day. Players explore a variety of planets and hone their combat skills using a variety of insane weapons that have only gotten crazier with each release.
What has surprised me, however, is how Insomniac has managed to repeatedly raise the stakes in a series that already has incredible appeal and has remained relevant for nearly two decades, even after countless console updates.
While 2016’s game wasn’t exactly a laughing stock, it was a remake of the original 2002 title, and essentially retold that story with some significant changes. This time around, there appear to be at least a few new faces in the mix. The announcement trailer released back in June revealed that Ratchet and Clank are clearly returning (and Ratchet’s fur has the kind of visible texture I’d expect to see in, say, a Pixar film rather than a video game).