Wild Rift won't succeed VALORANT or 2XKO on console due to 'genre popularity' – Knowligent
Wild Rift won't succeed VALORANT or 2XKO on console due to 'genre popularity'

Wild Rift won't succeed VALORANT or 2XKO on console due to 'genre popularity'

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Wild Rift will not be releasing on consoles “at this time,” the producers have stated in response to increased speculation and questions from the community, which has only grown louder after other Riot Games titles like VALORANT and 2XKO expanded to console platforms.

There's nothing wrong with the Valorant console!

The producer’s announcement, shared on X (formerly Twitter), emphasized that the choice to skip a console launch for the handheld League of Legends game was intentional. The primary reason cited was the need to prioritize mobile development over balancing resources between mobile and console platforms. According to producer PapaSmoothie, the MOBA genre hasn’t seen the same level of success on modern consoles as other genres, making the trade-off of splitting the dev team’s focus a bit ill-advised.

The decision should ensure that the Wild Rift team can remain dedicated to improving the mobile experience. The producer listed several upcoming improvements and areas of focus for mobile, including better matchmaking, shorter queue times, and game balance adjustments. Additionally, long-term goals include addressing fundamental mobile issues such as login processes, download speeds, and network stability.

Despite disappointment among console players, the focus on mobile development is expected to yield significant benefits for the Wild Rift community. The dev team said it is excited about future plans and remains committed to delivering improvements and new experiences.